Buyin/Rebuy/Addon
- Online Tournaments: Buyin: $10/3k chips
- Live Tournaments: Buyin: $20/3k chips; Rebuy: $10/3k chips; Addon: $10/3k chips
- Big Money Tournaments: Buyin: $40/6k chips/
- Championship: Buyin: $60/3k+ chips
- Rebuys: If rebuys are active, each player that buys into a tournament during the season can also rebuy at their own discretion
up to the cut off (2 hours) as long as they have <= 1000 chips. Rebuys are not available at the Championship.
Knockout points are still awarded even if the knocked out player chooses to rebuy. They are then worth additional
knockout point for the chips they have rebought. Rebuy chips are not counted when determining chip leader points.
- Addons: If addons are active, each player that is still alive has the option to buy additional
chips at their own discretion one time at the cut off (2 hours). Addons are not available at the
Championship. Addon chips are not counted when determining chip leader points.
Payout Structure
If more than one player is eliminated on the same hand, the player with the highest chip count at the start of the hand
will be awarded the highest place.
# BUYINS |
REGULAR TOURNAMENTS |
CHAMPIONSHIP |
# PAYOUTS |
% BREAKDOWN |
# PAYOUTS |
% BREAKDOWN |
6-7 |
2 |
65-35% |
3 |
50-30-20% |
8-11 |
3 |
50-30-20% |
4 |
50-25-15-10% |
12-18 |
4 |
50-25-15-10% |
5 |
45-25-15-10-5% |
19-24 |
5 |
45-25-15-10-5% |
6 |
40-25-15-10-7-3% |
Online |
15% of players are In the money |
A portion of all buyins/rebuys/addons in live tournaments will go toward the Championship Pot (10%) and League Kitty (1%).
The League Kitty is used for playing cards and other items needed to operate tournaments.
Deals
Deals are allowed at the end of a tournament between players "In the money" to split the winnings if the tournament is
running long. Deals can only be made if all remaining players agree. If a deal is made only points gained up to the
point the deal is made are awarded. So, no tournament winner points are given. The club wants to play out all
tournaments. Deals cannot be made at the Championship.
Late Players
Players who have committed their attendance to the tournament but have not arrived by the deal of the first hand will be
assigned a seat, issued chips, and dealt hands. The absent player will auto post all appropriate blinds/antes. If the
absent player has not arrived before the first hand of the blind level after cut-off (2 hours) is dealt, the absent
player’s chips are removed from play and he forfeits any chance to play. If a player does not show for a tournament
in which they were scheduled to play they will receive zero points. A player may cancel up to one hour before the
tournament starts. If a player fails to attend a scheduled tournament, in which they RSVP'd, twice during the poker
season they will not be allowed to participate in any poker tournaments for the rest of the season including the
Championship tournament.
Timer Use and Breaks
When the blinds timer expires it shall not be paused. The next hand will be dealt at the new blind level. For the purpose
of this rule a new hand is considered in play once the previous hand has completed the winner has been determined.
Breaks will be at the discretion of the Tournament Director. The timer is stopped during breaks and during any disputes
that occur which require attention from the director to resolve as well as for some all-ins that are more time
consuming. No additional hands at any table should be started during such a break although hands already in progress
should be completed.
Heads Up Tournaments
This type of tournament is designed for 8 or more players. Each player will be placed in one of two pools. Players will
play heads up against each player in their own pool. The top two players from each pool will playoff in the winners
bracket. The next two from each group will play in the 2nd tier bracket and so on. With 8 players, each player is
guaranteed to play 5 heads up matches. Ties will be broken by a separate heads up match.
Blind Schedule
In order to have a tournament end at a reasonable, expected time we will be using one or more of the following:
- The length of rounds will change based on the number of players remaining:
- Normal rounds 6+ players
- -20% for 5 players
- -40% for 4 players
- -60% for 3 players
- -80% for 2 players
- Big Blind Antes: The player on the Big Blind posts all the Antes for the table at a value that is the same as the
current Big Blind without regard to the number of players currently at the table. This will speed up play and
make it easier to collect the antes. The Ante is dead and added to the main pot at the start of the hand. If a
player in the tournament does not have the required amount for both the Big Blind and the Ante, the Big Blind will be
paid first, followed by the ante. No matter how many chips a participant starts with they can always win the entire
ante.
Seating Players
Players will be seated using a random draw with seat cards. If more than one table are to be used then two tables
worth of seat cards will be used. When a table is removed from play a new random seat drawing will occur. The dedicated
dealer at each table will be seated in the middle of the table. The player that draws the Dealer card is the designated
dealer. New players may redraw if they choose the Dealer card. Also, a player that was the dealer at the last tournament
may redraw if they draw the Dealer card.
Moving Players
If the number of players differs by two or more between any tables, one player must move from the highest populated
table to the lowest populated table. This ensures a balanced number of players between tables. The player who is due
to be the big blind next will move to the open seat at the low table. If this player is positioned at the small blind
they will skip a hand.
Dead Button Rule
We use a dead button in all DMPC tournaments. This ensures all players post big and small blinds fairly.
- When the Big Blind busts: the button moves to the player who posted the small blind and the player to the left of
the former big blind assumes the big blind. There is no small blind for that hand. On the following deal, the
button moves to the now empty seat (the seat vacated by the eliminated big blind player) and the two players to
the left post the normal blinds. This will result in the same player being the dealer two hands in a row.
- When the Small Blind busts: the button does not move. The player who was the big blind will now post the small
blind and the player to his left will post the big blind. This will result in the same player being the dealer
two hands in a row.
Chip Values
Red = 5, Blue = 10, Green = 25, Black = 100, Purple = 500, Yellow = 1000, White = 5000
Coloring Up
At a specific time in the blind structure all lower-denomination chips that are no longer needed are removed from play.
This has the effect of reducing the number of physical chips in front of any player, and makes it easier for the
players to count their stacks and their bets. All smaller chips are exchanged for the next larger chips. Then the
remaining smaller chips are rounded up and exchanged for one additional larger chip.
Cards/Chips
Dealers: The dealer is the player who draws the Dealer seat card at each table in play. The dealer shall ALWAYS re-cut
the deck after it has been shuffled by the shuffler. Auto-Shuffler: When using the auto shuffler the player closest
to the shuffler unit will assist the dealer by passing decks to the dealer.
Shufflers: The player who is on the button or under the gun will shuffle the deck. There will always be 2-3 decks in
play. When the dealer is on the button the dealer has the choice of who will shuffle. The cards MUST ALWAYS REMAIN
ON THE FELT when shuffling.
Chipmasters: The player that is directly opposite the dealer is the chipmaster. The chipmaster is responsible for
assisting the dealer in potting chips, making change as needed and scooping pots to the winner. NO OTHER PLAYERS
should be handling chips other than their own bet.